








Due to abuse of the Death Reduction system in Zenera, it have been taken off until further notice.

After a unforeseen glitch in client 1.55 update, we have updated all clients once more at 12:50 CEST, the glitch made you unable to message other players, it's recommended to update it as soon as possible if you haven't already. Windows client will update itself when restarted, while Wine/Linux client must be downloaded.

Client version 1.55 has been released, if you are using the Wine or Linux client you will need to download the latest version manually.

Today we've added a reseller (Curse Diamonds) which offers more payment methods for shop points.

Client version 1.54 has been released, if you are using the Wine or Linux client you will need to download the latest version manually.

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The map contains all places of Tibia 7.70.
It also contains 100% spawns of Tibia 7.70.
RetroCores was built hand in hand with hacked Tibia files (7.70 version) and is very accurate to how Tibia was (with exception things that has been improved).
If you played Tibia back in 7.4-7.70 and join RetroCores, you will yourself notice how scary accurate every single spawn is.
Fishing works very similar as well, you can only catch 1 fish per square for a period of time.
Digging Scarab Coins also works exactly like in Tibia 7.40, meaning you need to dig near tombs and the chance is higher finding a scarab than a coin.
Spells has 100% accurate damages as Tibia 7.4.
Spell prices are also accurate and all spell NPCs works perfectly, with one improvement that you can buy all spells in Edron like any other "premium city".
Unlike before you could only buy premium flagged spells there.
Quests works 100% like on Tibia 7.4-7.70 version, with exception a very few quests which have been slightly modified.
On your account panel or character profile you find links to your quest log, in there you can view quest information, and unless a quest has a comment, it's 100% same.
Raid system is also something that RetroCores was able to 100% copy from Tibia, something other OT's cannot due to code limitations.
In RetroCores, raids are random, and the number of monsters in a raid is also random, just like in Tibia.
And additional to that, in RetroCores some creatures in some raids offers special items that can only be looted from a raid!
Server-Save
All worlds of RetroCores are saving at 10:00 CET every day.
During the save, the worlds will go offline for 10-30 seconds.
In case there's an update, a world may be offline up to 2 minutes.
Useful Links
It also contains 100% spawns of Tibia 7.70.
RetroCores was built hand in hand with hacked Tibia files (7.70 version) and is very accurate to how Tibia was (with exception things that has been improved).
If you played Tibia back in 7.4-7.70 and join RetroCores, you will yourself notice how scary accurate every single spawn is.
Fishing works very similar as well, you can only catch 1 fish per square for a period of time.
Digging Scarab Coins also works exactly like in Tibia 7.40, meaning you need to dig near tombs and the chance is higher finding a scarab than a coin.
Spells has 100% accurate damages as Tibia 7.4.
Spell prices are also accurate and all spell NPCs works perfectly, with one improvement that you can buy all spells in Edron like any other "premium city".
Unlike before you could only buy premium flagged spells there.
Quests works 100% like on Tibia 7.4-7.70 version, with exception a very few quests which have been slightly modified.
On your account panel or character profile you find links to your quest log, in there you can view quest information, and unless a quest has a comment, it's 100% same.
Raid system is also something that RetroCores was able to 100% copy from Tibia, something other OT's cannot due to code limitations.
In RetroCores, raids are random, and the number of monsters in a raid is also random, just like in Tibia.
And additional to that, in RetroCores some creatures in some raids offers special items that can only be looted from a raid!
Server-Save
All worlds of RetroCores are saving at 10:00 CET every day.
During the save, the worlds will go offline for 10-30 seconds.
In case there's an update, a world may be offline up to 2 minutes.
Useful Links