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A game by Core-Series
Oct 05 2020
Shhhh!! Soon..
Sep 26 2020
Elysia is experiencing problems in the host, the issue is related to the dedicated company and not the world itself. We're in contact with the company and trying to figure out what causes the downtimes of Elysia.
Aug 07 2020
An issue with shop point scrolls that didn't add the shop points to your account have been fixed and points for used scrolls have been added to the people who used them.
Jul 26 2020
The loginserver is running properly again, after an unexpected reboot of the dedicated the loginserver went offline and made people unable to login.
Jul 08 2020
Due to a glitch in a core system it was impossible to login to any world except the war-server. This glitch have been fixed and all worlds are working as intended again!
Changelog: Latest entry was made 55 days ago. Cheaters: Latest cheater deleted 29 days ago.
<< PVP Systems Back to content Death Loss >>

Guild War
Any active guild can invite another guild to a war.
They can do that on their guild panel, and set a limit of kills, length of the war and price.
The price is whatever any of the guild has to pay, to abort the war before it expires.
If any of the guilds reach the limits of kills, the war is over.

During war, you will not gain any frags for killed enemies.
You, and your friends will be wearing this symbol to let you know you're all friends.
While your enemy guild will be wearing this symbol to let you know all of them are enemies.

You can only start war with a guild that's active (has enough vice leaders and members to not have a disban warning).
A guild can only have 3 active wars at same time and while a guild is in an active war, no members can join/leave the guild.
Additionally, you can set a kill limit between 1 - 1,000 kills, price limit between 1 - 100,000,000 gold.
And finally you can chose to set the war length between 1 - 30 days.
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